aboutsummaryrefslogtreecommitdiffstats
path: root/Changelog
diff options
context:
space:
mode:
authordrumsetmonkey <abelleisle@roadrunner.com>2015-12-08 15:56:24 -0500
committerdrumsetmonkey <abelleisle@roadrunner.com>2015-12-08 15:56:24 -0500
commit07432bdce4ec75eb0f41e81eed1a2cdf1b606eb2 (patch)
treea37e1d8e3e6ab24efa8d258642f2cd9e26692237 /Changelog
parent443b77e47a7ef3a137e39c64abb277229a665d03 (diff)
parent887a2da911805fe93b2bd33b39226f433641dee7 (diff)
Merge branch 'master' of http://github.com/tcsullivan/gamedev
Diffstat (limited to 'Changelog')
-rw-r--r--Changelog17
1 files changed, 17 insertions, 0 deletions
diff --git a/Changelog b/Changelog
index 903e91e..fbe14bc 100644
--- a/Changelog
+++ b/Changelog
@@ -371,3 +371,20 @@
- improved inventory draw
- fixed most segfaults, including those when exiting
- added -Wall,-Wextra, and -Werror to enforce better/safer coding
+
+12/4/2015,
+12/7/2015:
+==========
+
+ - re-did fullscreen text (importantText)
+ - began doxygening headers
+ - fixed entity name reading
+ - fixed entity sprites
+
+12/8/2015:
+==========
+
+ - continued to document header files through doxygen
+ - added border to dialogBox
+ - fix entity movement handling; npcs stop when you talk to them
+ - added sword animation?