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author | drumsetmonkey <abelleisle@roadrunner.com> | 2015-12-08 15:56:24 -0500 |
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committer | drumsetmonkey <abelleisle@roadrunner.com> | 2015-12-08 15:56:24 -0500 |
commit | 07432bdce4ec75eb0f41e81eed1a2cdf1b606eb2 (patch) | |
tree | a37e1d8e3e6ab24efa8d258642f2cd9e26692237 /Changelog | |
parent | 443b77e47a7ef3a137e39c64abb277229a665d03 (diff) | |
parent | 887a2da911805fe93b2bd33b39226f433641dee7 (diff) |
Merge branch 'master' of http://github.com/tcsullivan/gamedev
Diffstat (limited to 'Changelog')
-rw-r--r-- | Changelog | 17 |
1 files changed, 17 insertions, 0 deletions
@@ -371,3 +371,20 @@ - improved inventory draw - fixed most segfaults, including those when exiting - added -Wall,-Wextra, and -Werror to enforce better/safer coding + +12/4/2015, +12/7/2015: +========== + + - re-did fullscreen text (importantText) + - began doxygening headers + - fixed entity name reading + - fixed entity sprites + +12/8/2015: +========== + + - continued to document header files through doxygen + - added border to dialogBox + - fix entity movement handling; npcs stop when you talk to them + - added sword animation? |