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author | Clyne Sullivan <tullivan99@gmail.com> | 2016-03-21 04:22:09 -0400 |
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committer | Clyne Sullivan <tullivan99@gmail.com> | 2016-03-21 04:22:09 -0400 |
commit | 3432a970912dac94d9ba527f10f0354dcc396bf4 (patch) | |
tree | 0a22f4f8cef9cd11f2970f780b4d6c4991063848 /Changelog | |
parent | 8dae5eeac2c6254bb8288c0479c193ab185a312f (diff) |
wip: dynamic font size loading stuff
Diffstat (limited to 'Changelog')
-rw-r--r-- | Changelog | 10 |
1 files changed, 10 insertions, 0 deletions
@@ -779,3 +779,13 @@ - planned ahead ~ set finish date for game engine: 3/31 + +3/17/2016: +========== + + - cleaned up ui stuff (more std::strings) + - worlds load adjacent worlds for faster loading + - fixed world fall-through error + - (WIP) made ui options dynamic (boxes can have 'infinite' options) + - can scroll through inventory with mouse wheel + - added text transparency support |