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author | drumsetmonkey <abelleisle@roadrunner.com> | 2015-12-14 08:43:23 -0500 |
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committer | drumsetmonkey <abelleisle@roadrunner.com> | 2015-12-14 08:43:23 -0500 |
commit | 3f70fa248e411178f33075f4b90f112eced37f14 (patch) | |
tree | 4d95da1a5b0bfb4f9f154e2fb6898950bed9bd5a /Changelog | |
parent | c5050b17d16670c6151d5c135c3b01d66b7530f9 (diff) | |
parent | 43bbcf02fd5e4e69a9aa521fa4cd572cc8675cf3 (diff) |
Shit
Diffstat (limited to 'Changelog')
-rw-r--r-- | Changelog | 20 |
1 files changed, 20 insertions, 0 deletions
@@ -388,3 +388,23 @@ - added border to dialogBox - fix entity movement handling; npcs stop when you talk to them - added sword animation? + +12/9/2015, +12/10/2015: +=========== + + - added sound effects + - fixed disappearing building + - began actually plotting areas + - fixed layer switching-ish + - added passive dialogs + - began working on particles stuffses + - improved village spawning + +12/11/2015: +=========== + + - plotted out a tutorial-ish area in game + - imrpoved BGM handling + - continued work on particles, made a fountain + - added sanic |