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authorClyne Sullivan <tullivan99@gmail.com>2016-01-16 12:31:42 -0500
committerClyne Sullivan <tullivan99@gmail.com>2016-01-16 12:31:42 -0500
commit4b21a0fa4e6a7e35b7d9a01bbc0a7080dd392996 (patch)
tree849e56e7515d9bcd3fdcd38840af07dc2ac77987 /Changelog
parent48cf19db2fc33875e32209eb6e32728d019cd6da (diff)
dynamic world linking
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- xml'd buildings and their indoors
- xml'd settings for screen dimensions
- xml'd item giving through npc dialog
+
+1/14/2015:
+==========
+
+ - pondered on non-random generation
+ - fixed some drawing issues
+ - made spritesheet for easier solid-color-texture drawing
+
+ - began to incorporate XML into the world class for dynamic world loading...
+
+1/16/2015:
+==========
+
+ - removed layers
+ - switched world linking from pointers to file names, rewrote all world-linking code
+ - worlds are now loaded dynamically