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authordrumsetmonkey <abelleisle@roadrunner.com>2016-04-13 07:41:31 -0400
committerdrumsetmonkey <abelleisle@roadrunner.com>2016-04-13 07:41:31 -0400
commit51f57a9eb06cd0a4a967915ee60a323fc85fafba (patch)
tree3ac6459043382584ad4b35c78be4cb0717c8ddda /Changelog
parenta3f1f1bff9b58d90a2b60405ca40728cdd836fa6 (diff)
parent03130c5bcec3c885a1be005c24e192dfb57f3fe5 (diff)
Merge branch 'master' of https://github.com/tcsullivan/gamedev
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- began work with threading pages/triggers
- added debug flag for settings.xml
- improved particle drawing
+
+4/6/2016:
+=========
+
+ - began considering vertex-based rendering
+ - discovered really weird thread handling issues
+ - broke world transitions
+
+4/7/2016:
+=========
+
+ - fixed world transitions
+ - implemented rain
+ - added custom health values in XML
+ - player can't leave arenas until mob death
+ - typeOut speed is consistent
+ - continued smart renderinging
+
+4/11/2016:
+==========
+
+ - heavily revised merchant code
+ - fixed bug that caused game to crash idly
+ - fixed bug with spawning NPCs at specific coordinates
+ - added functionality to ui to auto-complete the next typeOut
+
+4/12/2016:
+==========
+
+ - potentially fixed inventory drawing bug
+ - moved menu library to its own file