diff options
author | Clyne Sullivan <tullivan99@gmail.com> | 2016-04-11 08:46:43 -0400 |
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committer | Clyne Sullivan <tullivan99@gmail.com> | 2016-04-11 08:46:43 -0400 |
commit | 5c48f10a46e470493328978d6ccee8722c743f31 (patch) | |
tree | fc01f93915327d1136b698d5e995c01c538828bd /Changelog | |
parent | 75a344b842d534830d7d420c7fd6fda6ad33e625 (diff) |
merchant revision
Diffstat (limited to 'Changelog')
-rw-r--r-- | Changelog | 25 |
1 files changed, 25 insertions, 0 deletions
@@ -879,3 +879,28 @@ - began work with threading pages/triggers - added debug flag for settings.xml - improved particle drawing + +4/6/2016: +========= + + - began considering vertex-based rendering + - discovered really weird thread handling issues + - broke world transitions + +4/7/2016: +========= + + - fixed world transitions + - implemented rain + - added custom health values in XML + - player can't leave arenas until mob death + - typeOut speed is consistent + - continued smart renderinging + +4/11/2016: +========== + + - heavily revised merchant code + - fixed bug that caused game to crash idly + - fixed bug with spawning NPCs at specific coordinates + - added functionality to ui to auto-complete the next typeOut |