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author | Clyne Sullivan <tullivan99@gmail.com> | 2015-11-05 09:20:33 -0500 |
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committer | Clyne Sullivan <tullivan99@gmail.com> | 2015-11-05 09:20:33 -0500 |
commit | 763c18abe97ccaaf977cb4d09d53ef3b230100d7 (patch) | |
tree | 7e770556e66203e8eecd0ab2e79d996864581784 /Changelog | |
parent | b934c2d6ad99b2dc183c11e8cbb2ecc3fe375700 (diff) |
indoor ortho fix
Diffstat (limited to 'Changelog')
-rw-r--r-- | Changelog | 10 |
1 files changed, 10 insertions, 0 deletions
@@ -239,3 +239,13 @@ - added y-binding to ortho (if player is high in the sky ortho and UI will match it) - added maximum to gravity's pull - worked on storyline + +11/5/2015: +=========== + + - wrote more storyline (up to 7 pages) + - fixed ortho for when player is inside a building + - began work on ray shading (flashlight) + - (out of class) began experimenting with writing game soundtracks + + ~ About 3400 lines of code + documentation written |