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authordrumsetmonkey <abelleisle@roadrunner.com>2016-01-21 09:09:52 -0500
committerdrumsetmonkey <abelleisle@roadrunner.com>2016-01-21 09:09:52 -0500
commit9b6173fb47e5d7bbcded9e3ef1cb735690be4c84 (patch)
tree9a1929de2b5289d2706d53246877fbb3b5ba2831 /Changelog
parent57cdcfac12bccee661085a00424f015fc071666f (diff)
parentd6469d0cafc03c468c5977ec345d08b3ccb6fd0a (diff)
Player Sprite
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@@ -547,3 +547,16 @@
- removed layers
- switched world linking from pointers to file names, rewrote all world-linking code
- worlds are now loaded dynamically
+
+1/19/2015:
+==========
+
+ - memory management
+ - began reconsidering save/load stuff
+
+1/20/2015:
+==========
+
+ - can save npc dialog positions
+ - worked on player sprite redesign
+ - greatly simplified/documented gameplay.cpp