diff options
author | drumsetmonkey <abelleisle@roadrunner.com> | 2016-01-21 09:09:52 -0500 |
---|---|---|
committer | drumsetmonkey <abelleisle@roadrunner.com> | 2016-01-21 09:09:52 -0500 |
commit | 9b6173fb47e5d7bbcded9e3ef1cb735690be4c84 (patch) | |
tree | 9a1929de2b5289d2706d53246877fbb3b5ba2831 /Changelog | |
parent | 57cdcfac12bccee661085a00424f015fc071666f (diff) | |
parent | d6469d0cafc03c468c5977ec345d08b3ccb6fd0a (diff) |
Player Sprite
Diffstat (limited to 'Changelog')
-rw-r--r-- | Changelog | 13 |
1 files changed, 13 insertions, 0 deletions
@@ -547,3 +547,16 @@ - removed layers - switched world linking from pointers to file names, rewrote all world-linking code - worlds are now loaded dynamically + +1/19/2015: +========== + + - memory management + - began reconsidering save/load stuff + +1/20/2015: +========== + + - can save npc dialog positions + - worked on player sprite redesign + - greatly simplified/documented gameplay.cpp |