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authorClyne Sullivan <tullivan99@gmail.com>2016-05-03 08:49:01 -0400
committerClyne Sullivan <tullivan99@gmail.com>2016-05-03 08:49:01 -0400
commitafb0ada00a2c50ea541ba6dc93058ccdb0286cdd (patch)
tree36b070d21fd237419a9f0a3bafb11add8fd68aa7 /Changelog
parentf102149e15ca1ac36cbb4e2627e5ce44f2d5273a (diff)
ortho snapping, reset option
Diffstat (limited to 'Changelog')
-rw-r--r--Changelog11
1 files changed, 11 insertions, 0 deletions
diff --git a/Changelog b/Changelog
index 7118290..a604032 100644
--- a/Changelog
+++ b/Changelog
@@ -957,3 +957,14 @@
- render is now separated from the main loop
~8,100 lines of code
+
+5/3/2016:
+=========
+
+ - smoothed out ortho snapping
+ - improved arenas, fixed door texture
+ - fixed mob riding / ortho snaps
+ - added command line option handling, with -r option to clear .dat files
+ - found segfault when exiting game
+ - made string tokenizer for tokenizing strings
+ - messed with HLINE scaling, it's bad