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authorClyne Sullivan <tullivan99@gmail.com>2015-12-17 09:25:22 -0500
committerClyne Sullivan <tullivan99@gmail.com>2015-12-17 09:25:22 -0500
commitd9d66652af66fc824588176e5ce1136ea9965925 (patch)
tree0dd6d54ff2d63cd35e4c34e2e2f267573fb0d655 /Changelog
parent15889a45b8ee37d43e248cec351e9f6882c21ff3 (diff)
indoors, fixed npcs
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- checking files for potential divide by 0 errors, due to random floating point errors
still have floating point errors
- restarted work on real shading (GLSL stuffs)
+
+12/17/2015:
+===========
+
+ - continued work on player sprite
+ - continued work on GLSL shaders
+ - fixed NPC spawning world location stuff
+ - messed with threads/forks
+ - re-fixed/added indoor environment; fixed indoor background