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authorAndy Belle-Isle <abelleisle@roadrunner.com>2015-09-07 12:49:05 -0400
committerAndy Belle-Isle <abelleisle@roadrunner.com>2015-09-07 12:49:05 -0400
commitebf6608e077c8d76d7f189c93a40e9f55ce630ff (patch)
tree732d496d76df6f3833421e12d9c6ada76116798c /Makefile
parent47091d3e2d7a2460c2111725b7c344d2df9eb699 (diff)
Added New Header File and UI Class
Added UI Class for controlling the UI of course :P Added gameHeader.h for variables that are accessed by multiple files/classes
Diffstat (limited to 'Makefile')
-rw-r--r--Makefile4
1 files changed, 2 insertions, 2 deletions
diff --git a/Makefile b/Makefile
index 85f2a82..d2fe513 100644
--- a/Makefile
+++ b/Makefile
@@ -3,10 +3,10 @@ FLAGS_WIN32 = -lopengl32 -lmingw32 #-lSDL2_Image
FLAGS = -m32 -Iinclude -Wall -Werror -lSDL2main -lSDL2
all:
- @g++ src/main.cpp -o main $(FLAGS_LINUX) $(FLAGS)
+ @g++ src/main.cpp src/UIClass.cpp -o main $(FLAGS_LINUX) $(FLAGS)
win32:
- @g++ -L lib/ src/main.cpp -o main.exe $(FLAGS_WIN32) $(FLAGS)
+ @g++ -L lib/ src/main.cpp src/UIClass.cpp -o main.exe $(FLAGS_WIN32) $(FLAGS)
clean:
rm main*