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authorAndy Belle-Isle <abelleisle@roadrunner.com>2015-09-16 11:48:48 -0400
committerAndy Belle-Isle <abelleisle@roadrunner.com>2015-09-16 11:48:48 -0400
commit82d5e77a3fa4f3f9cc3145969d99ba8326af9892 (patch)
tree6c6385fced0b42b95e51e7935a4677058442fe5f /include/World.h
parentc5d48afdbfb7451581a8f61fe24a606b15415224 (diff)
Fixed mouse, and debug
Diffstat (limited to 'include/World.h')
-rw-r--r--include/World.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/include/World.h b/include/World.h
index fca108d..7d9224e 100644
--- a/include/World.h
+++ b/include/World.h
@@ -4,7 +4,7 @@
#include <common.h>
// Total amount of entities that can be bound to a layer
-#define MAX_ENTITIES 16
+#define MAX_ENTITIES 32
// Easy shortcuts used in UIClass
#define goWorldLeft(w) if(w->toLeft){w=w->toLeft;}
@@ -18,7 +18,7 @@ private:
} __attribute__ ((packed)) *line;
unsigned int lineCount; // Size of line array, calculated in the constructor
unsigned int entCount; // Count of currently bound entities
- void *entity[MAX_ENTITIES];
+ void **entity;
public:
World *behind,*infront; // As in layers
World *toLeft,*toRight; // 'new' worlds (off screen)
@@ -31,4 +31,4 @@ public:
void addEntity(void *e); // Adds (binds) an entity to the world
};
-#endif // WORLD_H
+#endif // WORLD_H