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author | drumsetmonkey <abelleisle@roadrunner.com> | 2015-10-27 22:36:15 -0400 |
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committer | drumsetmonkey <abelleisle@roadrunner.com> | 2015-10-27 22:36:15 -0400 |
commit | 23b58dcc63cbadbf8d2a614c903652477cdc00c9 (patch) | |
tree | 05d900bbb5a4a5cde7f28f6a13bd740d27324957 /include/common.h | |
parent | a2535908a41df9a55608ce9b922724acb424fa28 (diff) |
Improved entity loop, updated tree textures
Diffstat (limited to 'include/common.h')
-rw-r--r-- | include/common.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/include/common.h b/include/common.h index e46cf86..1da279c 100644 --- a/include/common.h +++ b/include/common.h @@ -27,6 +27,12 @@ #include <Texture.h> /* + * This flag lets the compiler know that we are using shaders +*/ + + #define SHADERS + +/* * Create a basic 2-point structure for coordinate saving */ |