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authordrumsetmonkey <abelleisle@roadrunner.com>2015-10-15 09:07:05 -0400
committerdrumsetmonkey <abelleisle@roadrunner.com>2015-10-15 09:07:05 -0400
commitef74ae83db1d3049e4e890df77d25ac6e1f7719f (patch)
tree15b01f3ac4f4f2ef06e6fe463ce5e053b26a02e2 /include/common.h
parent5adabb82443b9b10b25cdd8b4db3cfe890e36fa1 (diff)
Added glew and shader loading
Diffstat (limited to 'include/common.h')
-rw-r--r--include/common.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/include/common.h b/include/common.h
index b2ef8a3..2cf98e4 100644
--- a/include/common.h
+++ b/include/common.h
@@ -8,9 +8,10 @@
#include <math.h>
#include <cstdlib>
#include <SDL2/SDL.h>
+#include <GL/glew.h>
+#include <SDL2/SDL_opengl.h>
#include <SDL2/SDL_image.h>
#include <SDL2/SDL_mixer.h>
-#include <SDL2/SDL_opengl.h>
typedef struct { float x; float y; }vec2;