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author | Andy <drumsetmonkey@gmail.com> | 2016-11-30 07:39:55 -0500 |
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committer | Andy <drumsetmonkey@gmail.com> | 2016-11-30 07:39:55 -0500 |
commit | e06726a9e933ffa4195878fd784cecb1a66ca20a (patch) | |
tree | 0e4720bf8f8e34724ef03c50c6f2e961b260b7d5 /include/common.hpp | |
parent | 1c5b4e5a0ad8b7a65fef3df48ed50f96a4b865c7 (diff) | |
parent | ddac347ea12637bdc63a1b126a393d6e35313204 (diff) |
Merge branch 'master' of https://github.com/tcsullivan/gamedev
Diffstat (limited to 'include/common.hpp')
-rw-r--r-- | include/common.hpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/include/common.hpp b/include/common.hpp index d13e397..249b9eb 100644 --- a/include/common.hpp +++ b/include/common.hpp @@ -105,6 +105,10 @@ struct vec2 { return vec2 (x + n, y + n); } + const vec2 operator+(const vec2 &v) { + return vec2 (x + v.x, y + v.y); + } + template<typename T> const vec2 operator*(const T &n) { return vec2 (x * n, y * n); |