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authordrumsetmonkey <abelleisle@roadrunner.com>2015-09-24 17:41:40 -0400
committerdrumsetmonkey <abelleisle@roadrunner.com>2015-09-24 17:41:40 -0400
commit06f9901eb633fe9f15b2d9ddafdbf55725634481 (patch)
treec37ae7fc40fed9d41e1aa8f5a36ac153b182af6c /include/entities.h
parenteb780293884f26bfec86cd607289d0e0688c68d2 (diff)
Added dynamic npcs that spawn with th e world
Diffstat (limited to 'include/entities.h')
-rw-r--r--include/entities.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/include/entities.h b/include/entities.h
index bc277cd..e7389dc 100644
--- a/include/entities.h
+++ b/include/entities.h
@@ -3,8 +3,6 @@
#include <common.h>
-extern int npcAmt;
-
class Entity{
public:
float width;
@@ -37,10 +35,6 @@ public:
NPC();
void interact();
};
-
-extern Entity *entnpc[32]; //The NPC base
-extern NPC npc[32];
-
class Structures : public Entity{
public:
Structures();