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authorClyne Sullivan <tullivan99@gmail.com>2015-09-30 08:51:56 -0400
committerClyne Sullivan <tullivan99@gmail.com>2015-09-30 08:51:56 -0400
commit5d4d0b5845d2b660e6c0d689c16572be538bbbe7 (patch)
treece2fa5380fe18026d6c02521915fd4a2e98fd925 /include/entities.h
parent8deee144293102d4498424c38161d13c877250b2 (diff)
parentcfa79da357843f7918ff7108bce80acb59df3413 (diff)
quest stuff
Diffstat (limited to 'include/entities.h')
-rw-r--r--include/entities.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/include/entities.h b/include/entities.h
index aa7eff9..4f0c338 100644
--- a/include/entities.h
+++ b/include/entities.h
@@ -26,10 +26,12 @@ public:
unsigned char ground; //variable for testing what ground the entity is on to apply certain traits
unsigned int texture[]; //TODO: ADD TEXTURES
+
void spawn(float, float);
void draw(void);
void wander(int, vec2*);
+ char* getName();
virtual void interact(){}
private:
int ticksToUse; //The variable for deciding how long an entity should do a certain task