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authorClyne Sullivan <tullivan99@gmail.com>2015-11-09 08:47:39 -0500
committerClyne Sullivan <tullivan99@gmail.com>2015-11-09 08:47:39 -0500
commitb0f7e8d2caa72ab1fe93fa58dbfa841750d96037 (patch)
treea72cfd9752944a4c8628527e9dc5a62ae31e7e3e /include/entities.h
parent9748d6306db7aa66128baeeca4c2a27b0efa1d87 (diff)
draw/handle all layers
Diffstat (limited to 'include/entities.h')
-rw-r--r--include/entities.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/include/entities.h b/include/entities.h
index 422d5d8..53efc63 100644
--- a/include/entities.h
+++ b/include/entities.h
@@ -36,8 +36,6 @@ class Entity{
public:
Inventory *inv;
- void *inWorld;
-
float width; //width and height of the player
float height;
float speed; //speed of the play
@@ -95,6 +93,7 @@ public:
class Structures : public Entity{
public:
+ void *inWorld;
void *inside;
Structures();
unsigned int spawn(_TYPE, float, float);