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authorAndy <drumsetmonkey@gmail.com>2017-01-20 10:37:21 -0500
committerAndy <drumsetmonkey@gmail.com>2017-01-20 10:37:21 -0500
commit4d8f9974156068e4595bf219cacfd9fcd2fd7174 (patch)
treef3e938c0e49537a9dea661f46eed6ee74950b48a /include/shader_utils.hpp
parent1894e311bdeb098c3bef9bd342e0eaf78d197a9b (diff)
parent1ac412a5496fb6c63c47f199dfc7facd5f4c080a (diff)
Merge branch 'master' of https://github.com/tcsullivan/gamedev
Diffstat (limited to 'include/shader_utils.hpp')
-rw-r--r--include/shader_utils.hpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/shader_utils.hpp b/include/shader_utils.hpp
index 06ac318..011b265 100644
--- a/include/shader_utils.hpp
+++ b/include/shader_utils.hpp
@@ -13,6 +13,7 @@
#include <GL/glew.h>
#include <SDL2/SDL.h>
+#include <SDL2/SDL_opengl.h>
char* file_read(const char* filename);
void print_log(GLuint object);