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authorClyne Sullivan <tullivan99@gmail.com>2016-04-28 11:46:17 -0400
committerClyne Sullivan <tullivan99@gmail.com>2016-04-28 11:46:17 -0400
commit62df9319f06bb52da8878522117ebe85fc5226b5 (patch)
treec5b2543bbce0463eeef5d0921e41765d8e6d9dc7 /include/texture.hpp
parente2fb36d5da705278fb84246400945f430794d5e7 (diff)
parent68cb663a370747c325eeeeea66cca86803e4b8e5 (diff)
Merge branch 'master' of https://github.com/tcsullivan/gamedev
Diffstat (limited to 'include/texture.hpp')
-rw-r--r--include/texture.hpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/include/texture.hpp b/include/texture.hpp
index 0611ded..99d2d84 100644
--- a/include/texture.hpp
+++ b/include/texture.hpp
@@ -61,6 +61,17 @@ public:
std::vector<GLuint> image;
/**
+ * Contains the dimensions of each texture in the vector
+ */
+ //TODO
+ //std::vector<vec2> imageDim;
+
+ /**
+ * Stores the location of all the images
+ */
+ std::vector<std::string> texLoc;
+
+ /**
* Populates the image array from a list of strings, with each string as a
* separate argument.
*/