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authordrumsetmonkey <abelleisle@roadrunner.com>2015-12-14 21:45:25 -0500
committerdrumsetmonkey <abelleisle@roadrunner.com>2015-12-14 21:45:25 -0500
commit426809972df04eebb4702432c352b8e7d88f792d (patch)
tree35d5e4903cb18448a91cd8f298effc1db45ebf33 /include/world.h
parenta2c6134f2527efbbf46954bdd6056e43d1e00848 (diff)
parent43bbcf02fd5e4e69a9aa521fa4cd572cc8675cf3 (diff)
Shit
Diffstat (limited to 'include/world.h')
-rw-r--r--include/world.h8
1 files changed, 6 insertions, 2 deletions
diff --git a/include/world.h b/include/world.h
index ccf93a8..1e78cd0 100644
--- a/include/world.h
+++ b/include/world.h
@@ -17,6 +17,11 @@
#define GEN_INC 10
+
+#define GEN_MIN 80
+#define GEN_MAX 110
+
+
/**
* Defines how many game ticks it takes for a day to elapse.
*/
@@ -194,8 +199,7 @@ public:
*/
void setBGM(const char *path);
- void bgmPlay(void);
- void bgmStop(void);
+ void bgmPlay(World *prev);
/*
* Looks for the furthest back layer in this world and adds a new layer of width `width` behind it.