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authordrumsetmonkey <abelleisle@roadrunner.com>2015-12-18 07:32:05 -0500
committerdrumsetmonkey <abelleisle@roadrunner.com>2015-12-18 07:32:05 -0500
commit0f379ae55e07d4e1e7904a3eb33b1c29c2177ec1 (patch)
tree7e6b0303ec43fec9c19d54dd875c0e77b3681237 /include
parentf871cdcce267621adac4e5eb1f6705fd26462544 (diff)
Added lights
Diffstat (limited to 'include')
-rw-r--r--include/common.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/include/common.h b/include/common.h
index 5c90222..9dcc110 100644
--- a/include/common.h
+++ b/include/common.h
@@ -14,6 +14,7 @@
#include <math.h>
#include <string>
#include <fstream>
+#include <thread>
#define GLEW_STATIC
#include <GL/glew.h>
@@ -34,7 +35,7 @@ typedef unsigned int uint;
* This flag lets the compiler know that we want to use shaders.
*/
-#define SHADERSs
+#define SHADERS
/**
* This structure contains a set of coordinates for ease of coding.