diff options
author | Clyne Sullivan <tullivan99@gmail.com> | 2017-07-22 10:22:35 -0400 |
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committer | Clyne Sullivan <tullivan99@gmail.com> | 2017-07-22 10:22:35 -0400 |
commit | 215e5ee6ce089c3e0d5be28fd816bc7031b6acab (patch) | |
tree | ae8560c73d6e8e164bc45d5d96421c106aaa6b07 /include | |
parent | 132172601e249327d30b3756c9dbfc73cb2b6b0c (diff) |
style background is useless
Diffstat (limited to 'include')
-rw-r--r-- | include/world.hpp | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/include/world.hpp b/include/world.hpp index a7096a8..570cc9d 100644 --- a/include/world.hpp +++ b/include/world.hpp @@ -21,14 +21,6 @@ using namespace tinyxml2; #include <vector2.hpp> /** - * The background type enum. - * Used to choose which set of background images should be used. - */ -enum class WorldBGType : unsigned int { - Forest = 0 /**< A forest theme. */ -}; - -/** * The line structure. * This structure is used to store the world's ground, stored in vertical * lines. Dirt color and grass properties are also kept track of here. @@ -90,9 +82,7 @@ struct WorldData2 { std::string toLeft, toRight; /**< File names of the worlds adjacent to this one. */ // Style variables - WorldBGType style; /**< The style type of the world. */ std::string styleFolder; /**< The folder to get stylized textures from. */ - std::vector<std::string> sTexLoc; /**< File names of stylized textures for structures. */ // Music std::string bgm; /**< The path to the BGM file. */ |