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authordrumsetmonkey <abelleisle@roadrunner.com>2015-12-03 09:29:46 -0500
committerdrumsetmonkey <abelleisle@roadrunner.com>2015-12-03 09:29:46 -0500
commit8a342f76c838b8240d6d5fa99c624726e5d589a8 (patch)
tree566d2c037860ded5aac06ca333df9f0c55c4ca88 /include
parent8a2f08dc35632a9a8e5272a629e0b4770d567c3a (diff)
parent3c8140152bcf72eb1d64b580bb9c1e139bcbe191 (diff)
Merge branch 'master' of http://github.com/tcsullivan/gamedev
Diffstat (limited to 'include')
-rw-r--r--include/inventory.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/include/inventory.h b/include/inventory.h
index d28a930..2c667a7 100644
--- a/include/inventory.h
+++ b/include/inventory.h
@@ -39,8 +39,6 @@ enum ITEM_TYPE{
class Item{
protected:
public:
- friend class Inventory;
- friend unsigned int initInventorySprites(void);
ITEM_ID id; // ID of the item
char *name;
ITEM_TYPE type; // What category the item falls under
@@ -92,6 +90,7 @@ public:
};
void itemUse(void *p);
+void initInventorySprites(void);
char *getItemTexturePath(ITEM_ID id);
#endif // INVENTORY_H