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author | drumsetmonkey <abelleisle@roadrunner.com> | 2015-12-04 09:20:36 -0500 |
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committer | drumsetmonkey <abelleisle@roadrunner.com> | 2015-12-04 09:20:36 -0500 |
commit | 58ed33ed617396b4b4780d5b419392ae65d20e08 (patch) | |
tree | 96cbe176144ee5f863fac6f9c4db544d722a296c /main.cpp | |
parent | 4c6895ba1445a040f65affea6f29ab66011960db (diff) | |
parent | 5f0a1b99133a4f333f8be1466f1f5bf1245d6781 (diff) |
Fixed white outline around textures :)
Diffstat (limited to 'main.cpp')
-rw-r--r-- | main.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -213,6 +213,7 @@ static unsigned int fadeIntensity = 0; *******************************************************************************/ int main(/*int argc, char *argv[]*/){ + //*argv = (char *)argc; gameRunning=false; /*! * (Attempt to) Initialize SDL libraries so that we can use SDL facilities and eventually |