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authordrumsetmonkey <abelleisle@roadrunner.com>2015-12-04 09:20:36 -0500
committerdrumsetmonkey <abelleisle@roadrunner.com>2015-12-04 09:20:36 -0500
commit58ed33ed617396b4b4780d5b419392ae65d20e08 (patch)
tree96cbe176144ee5f863fac6f9c4db544d722a296c /main.cpp
parent4c6895ba1445a040f65affea6f29ab66011960db (diff)
parent5f0a1b99133a4f333f8be1466f1f5bf1245d6781 (diff)
Fixed white outline around textures :)
Diffstat (limited to 'main.cpp')
-rw-r--r--main.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/main.cpp b/main.cpp
index 11fc181..1fb5cb1 100644
--- a/main.cpp
+++ b/main.cpp
@@ -213,6 +213,7 @@ static unsigned int fadeIntensity = 0;
*******************************************************************************/
int main(/*int argc, char *argv[]*/){
+ //*argv = (char *)argc;
gameRunning=false;
/*!
* (Attempt to) Initialize SDL libraries so that we can use SDL facilities and eventually