diff options
author | Clyne Sullivan <tullivan99@gmail.com> | 2017-01-06 19:09:11 -0500 |
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committer | Clyne Sullivan <tullivan99@gmail.com> | 2017-01-06 19:09:11 -0500 |
commit | c62c4eef57b78a8d5bf18cb3b2e8acfbc6cc30b6 (patch) | |
tree | 1301cb107eaf2ba29966df2476c84f2f71583973 /main.cpp | |
parent | 81ffc208ba15e77c1771f798907ee7e2a6331b3d (diff) |
particle delete fix
Diffstat (limited to 'main.cpp')
-rw-r--r-- | main.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -224,7 +224,7 @@ int main(int argc, char *argv[]) while (run) { fpsInternal++; render(); - game::engine.resetRender(0); + game::engine.resetRender(0); // TODO stupid } // on game end, get back together @@ -321,7 +321,7 @@ void render() { //player->inv->draw(); game::engine.render(0); - + // draw the fade overlay ui::drawFade(); |