diff options
author | drumsetmonkey <abelleisle@roadrunner.com> | 2016-03-01 08:43:11 -0500 |
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committer | drumsetmonkey <abelleisle@roadrunner.com> | 2016-03-01 08:43:11 -0500 |
commit | 20948cfe47f1fbeeed04e890c457d83cc826d74d (patch) | |
tree | 575a2630767d9496f9581ef1b1947d436f5201d8 /src/entities.cpp | |
parent | 883b348abac73d6c2b1d4ea8b65caccf0767e5a8 (diff) |
Work on merchants and yer mum
Diffstat (limited to 'src/entities.cpp')
-rw-r--r-- | src/entities.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/entities.cpp b/src/entities.cpp index 5e8d51c..b0013d2 100644 --- a/src/entities.cpp +++ b/src/entities.cpp @@ -459,8 +459,12 @@ void NPC::interact(){ //have the npc's interact back to the player void Merchant::interact(){ ui::merchantBox(name, &bsinv, ":Accept:Good-Bye", false, "Welcome to Smithy\'s. Buy your sausages here you freaking meme lording screw-face"); - //ui::merchantBox(); ui::waitForDialog(); + if(ui::dialogOptChosen == 1){ + std::cout << "Gimme ye' munny" << std::endl; + }else{ + std::cout << "See ye!" << std::endl; + } } void Object::interact(void){ |