diff options
author | Clyne Sullivan <tullivan99@gmail.com> | 2015-11-13 08:49:37 -0500 |
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committer | Clyne Sullivan <tullivan99@gmail.com> | 2015-11-13 08:49:37 -0500 |
commit | 5b41789c0e129c1e276917ef91ed53a1559cf31b (patch) | |
tree | db16627d239cda95cdbf9e3a597113bc996805d5 /src/gameplay.cpp | |
parent | 180733d411b0844e878574e4c9f9b34690510367 (diff) | |
parent | a32339dc700759ab44a360953c9c24d009b11ecc (diff) |
major font fixes
Diffstat (limited to 'src/gameplay.cpp')
-rw-r--r-- | src/gameplay.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gameplay.cpp b/src/gameplay.cpp index 4e67bb8..fcc501c 100644 --- a/src/gameplay.cpp +++ b/src/gameplay.cpp @@ -5,7 +5,6 @@ extern World *currentWorld; extern Player *player; - extern void mainLoop(void); void waitForDialog(void){ @@ -52,7 +51,6 @@ void initEverything(void){ /* * World creation: */ - World *test=new World(); World *playerSpawnHill=new World(); @@ -109,8 +107,10 @@ void initEverything(void){ * Spawn a mob. */ - currentWorld->addMob(MS_RABBIT,200,100); - currentWorld->addMob(MS_BIRD,-500,500); + test->addMob(MS_RABBIT,200,100); + test->addMob(MS_BIRD,-500,500); + + currentWorld->addObject(2, 500,200); /* * Link all the entities that were just created to the initial world, and setup a test AI function. |