diff options
author | Clyne Sullivan <tullivan99@gmail.com> | 2015-10-26 08:50:18 -0400 |
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committer | Clyne Sullivan <tullivan99@gmail.com> | 2015-10-26 08:50:18 -0400 |
commit | 69ce4512cae1b286a9807be03dfc295b6a4570f6 (patch) | |
tree | 56283d5d4fa9fd3d893ea3f93481a4e6d1c29c33 /src/gameplay.cpp | |
parent | e017c5cbc9f1cf357ca82593e5d2829dd7f729ce (diff) | |
parent | 0544b1c561540ee5c86f66b019b160e866acefb3 (diff) |
bug fixes
Diffstat (limited to 'src/gameplay.cpp')
-rw-r--r-- | src/gameplay.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gameplay.cpp b/src/gameplay.cpp index 77d0021..1de542d 100644 --- a/src/gameplay.cpp +++ b/src/gameplay.cpp @@ -83,6 +83,10 @@ void initEverything(void){ mob.push_back(new Mob(MS_RABBIT)); entity.push_back(mob.back()); mob.back()->spawn(200,100); + + mob.push_back(new Mob(2)); + entity.push_back(mob.back()); + mob.back()->spawn(200,100); /* * Link all the entities that were just created to the initial world, and setup a test AI function. |