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authordrumsetmonkey <abelleisle@roadrunner.com>2015-12-10 08:13:19 -0500
committerdrumsetmonkey <abelleisle@roadrunner.com>2015-12-10 08:13:19 -0500
commitb477db406b9d7aa4f62a750c9ae3c3cedc533b3b (patch)
tree9569502fce81d8f34da226bedb4ccb4fa0e6ea9c /src/gameplay.cpp
parentb28023525c6dcf2360c8d03b405d46af4e0e1c6d (diff)
parent2baf10d54f1cbfdb781b9b37987e0815dbdafc3f (diff)
Merge branch 'master' of http://github.com/tcsullivan/gamedev
Diffstat (limited to 'src/gameplay.cpp')
-rw-r--r--src/gameplay.cpp13
1 files changed, 1 insertions, 12 deletions
diff --git a/src/gameplay.cpp b/src/gameplay.cpp
index fbcc782..b9aa328 100644
--- a/src/gameplay.cpp
+++ b/src/gameplay.cpp
@@ -55,18 +55,6 @@ void story(Mob *callee){
Mix_FadeOutMusic(0);
ui::importantText("It was a dark and stormy night...");
ui::waitForDialog();
- ui::importantText("...and Clyne wanted to hear what the click track sounds like.");
- ui::waitForDialog();
- ui::importantText("So Clyne made a really long piece of dialog so that the sound");
- ui::waitForDialog();
- ui::importantText("plays");
- ui::waitForDialog();
- ui::importantText("multiple");
- ui::waitForDialog();
- ui::importantText("times.");
- ui::waitForDialog();
- ui::importantText("Clyne is a faggot.");
- ui::waitForDialog();
callee->alive = false;
}
@@ -129,6 +117,7 @@ void initEverything(void){
iw=new IndoorWorld();
iw->setBackground(BG_WOODHOUSE);
+ iw->setBGM(NULL);
iw->generate(200);
iw->addMob(MS_TRIGGER,0,0,CUTSCENEEE2);