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authordrumsetmonkey <abelleisle@roadrunner.com>2015-12-01 07:29:47 -0500
committerdrumsetmonkey <abelleisle@roadrunner.com>2015-12-01 07:29:47 -0500
commit813f30f8d7e4db971fbb9aab429b489e884ad2e9 (patch)
tree706a0dc14485acfb7cb711f20c98f821465f8fe3 /src/inventory.cpp
parentaf22d85f9a417a94ea75db1878219f8baeba8b73 (diff)
parent80bc1b24bcf6862a7fbd3223a3d6988ce4e389e0 (diff)
Merge branch 'master' of http://github.com/tcsullivan/gamedev
Diffstat (limited to 'src/inventory.cpp')
-rw-r--r--src/inventory.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/inventory.cpp b/src/inventory.cpp
index 3b2663b..ff180b0 100644
--- a/src/inventory.cpp
+++ b/src/inventory.cpp
@@ -21,8 +21,8 @@ Item::Item(ITEM_ID i, const char *n, ITEM_TYPE t, float w, float h, int m, const
maxStackSize = m;
count = 0;
- name = new char[strlen(n)+1]; //(char*)calloc(strlen(n ),sizeof(char));
- textureLoc = new char[strlen(tl)+1]; //(char*)calloc(strlen(tl),sizeof(char));
+ name = new char[strlen(n)+1];
+ textureLoc = new char[strlen(tl)+1];
strcpy(name,n);
strcpy(textureLoc,tl);
@@ -33,14 +33,13 @@ Item::Item(ITEM_ID i, const char *n, ITEM_TYPE t, float w, float h, int m, const
Inventory::Inventory(unsigned int s){
sel=0;
size=s;
- inv = new struct item_t[size]; //(struct item_t *)calloc(size,sizeof(struct item_t));
+ inv = new struct item_t[size];
memset(inv,0,size*sizeof(struct item_t));
tossd=false;
}
Inventory::~Inventory(void){
delete[] inv;
- //free(item);
}
void Inventory::setSelection(unsigned int s){