diff options
author | Clyne Sullivan <tullivan99@gmail.com> | 2017-01-10 11:18:50 -0500 |
---|---|---|
committer | Clyne Sullivan <tullivan99@gmail.com> | 2017-01-10 11:18:50 -0500 |
commit | fbd59263b52a42f85453ae918f8d2ab5817bd470 (patch) | |
tree | 8f68da5b6ae4461b08d8ac2b51dde8293ab36ebc /src/player.cpp | |
parent | bef28375cbaaa3f527b98b8c617fbfd5ca3a525a (diff) |
help fix the particles please
Diffstat (limited to 'src/player.cpp')
-rw-r--r-- | src/player.cpp | 16 |
1 files changed, 13 insertions, 3 deletions
diff --git a/src/player.cpp b/src/player.cpp index 62ff6fe..e83616d 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -6,6 +6,13 @@ #include <world.hpp> #include <particle.hpp> +static const char *spriteXML = + "<Sprite> \ + <frame> \ + <src limb='0' offset='0,0' size='19,15' drawOffset='0,0'>assets/cat.png</src> \ + </frame> \ + </Sprite>"; + void PlayerSystem::create(void) { player = game::entities.create(); @@ -17,9 +24,12 @@ void PlayerSystem::create(void) player.assign<Visible>(-0.2f); auto sprite = player.assign<Sprite>(); - sprite->addSpriteSegment(SpriteData("assets/cat.png", - vec2(0, 0)), - vec2(0, 0)); + XMLDocument xmld; + xmld.Parse(spriteXML); + auto frame = developFrame(xmld.FirstChildElement("Sprite")); + if (frame.size() > 0) + sprite->sprite = frame.at(0); + vec2 dim = player.component<Sprite>().get()->getSpriteSize(); float cdat[2] = {dim.x, dim.y}; player.assign<Solid>(cdat[0], cdat[1]); |