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authorClyne Sullivan <tullivan99@gmail.com>2017-07-23 10:47:10 -0400
committerClyne Sullivan <tullivan99@gmail.com>2017-07-23 10:47:10 -0400
commit9e540db7d6492168cadcafddbf145ffdd7b21981 (patch)
tree8019a7a67e66a5ec87ad7872278e8ee92431251a /src/systems/movement.cpp
parent215e5ee6ce089c3e0d5be28fd816bc7031b6acab (diff)
source cleanup; beginning of custom attacks
Diffstat (limited to 'src/systems/movement.cpp')
-rw-r--r--src/systems/movement.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/systems/movement.cpp b/src/systems/movement.cpp
index 00baa40..7ff9966 100644
--- a/src/systems/movement.cpp
+++ b/src/systems/movement.cpp
@@ -46,9 +46,8 @@ void MovementSystem::update(entityx::EntityManager &en, entityx::EventManager &e
auto ppos = PlayerSystem::getPosition();
if (ppos.x > position.x && ppos.x < position.x + entity.component<Solid>()->width) {
if (entity.has_component<Aggro>()) {
- auto dim = entity.component<Solid>();
- ev.emit<AttackEvent>(vec2(position.x + dim->width, position.y + dim->height),
- AttackType::ShortSlash, false);
+ //auto dim = entity.component<Solid>();
+ //ev.emit<AttackEvent>(vec2(position.x + dim->width, position.y + dim->height), ATTACKKKKKK, false);
/*auto& h = entity.component<Health>()->health;
if (h > 0) {
fight = true;