diff options
author | Clyne Sullivan <tullivan99@gmail.com> | 2017-10-20 08:00:57 -0400 |
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committer | Clyne Sullivan <tullivan99@gmail.com> | 2017-10-20 08:00:57 -0400 |
commit | 563d978b4ba721370441eaaca3f8471ec383deff (patch) | |
tree | 268b04a1fdfec2ce92512722ef2d0a8b74e3659a /src/systems/render.cpp | |
parent | d79f4a7f4b5aff5931ef86edd2537ef5e3620fd4 (diff) |
arrow rotation and actual pausing
Diffstat (limited to 'src/systems/render.cpp')
-rw-r--r-- | src/systems/render.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/systems/render.cpp b/src/systems/render.cpp index a25b152..f72832b 100644 --- a/src/systems/render.cpp +++ b/src/systems/render.cpp @@ -78,7 +78,9 @@ void RenderSystem::render(void) if (S.first.veltate) { auto vel = entity.component<Direction>(); - float angle = static_cast<float>(std::atan(vel->y / vel->x)) * 180 / 3.14f; + float angle = std::atan(vel->y / vel->x); + if (vel->x < 0) + angle += 3.14f; auto toOrigin = glm::translate(glm::mat4(1.0f), glm::vec3(-pos.x, -pos.y, 0.0f)); auto rotation = glm::rotate(glm::mat4(1.0f), angle, glm::vec3(0.0f, 0.0f, 1.0f)); auto toBack = glm::translate(glm::mat4(1.0f), glm::vec3(pos.x, pos.y, 0.0f)); |