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author | Andy <drumsetmonkey@gmail.com> | 2016-12-22 10:50:27 -0500 |
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committer | Andy <drumsetmonkey@gmail.com> | 2016-12-22 10:50:27 -0500 |
commit | 691411cdb214178f2d10ab589943993039fe080e (patch) | |
tree | 056acc0b536a05907b60fad86f9a3bc79254325d /src/ui.cpp | |
parent | e472a62b750e57724a26d299bb682b4f39405d05 (diff) |
Sprites flip and shit are good
Diffstat (limited to 'src/ui.cpp')
-rw-r--r-- | src/ui.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -747,7 +747,7 @@ namespace ui { c2.x, c1.y + box_corner_dim.y, z, 1.0f, 0.5f, c2.x, c1.y + box_corner_dim.y, z, 1.0f, 0.5f, - c2.x - box_corner_dim.x, c1.y + box_corner_dim.y, z, 0.0f, 0.5f, + c2.x - box_corner_dim.x, c1.y + box_corner_dim.y, z, 0.5f, 0.5f, c2.x - box_corner_dim.x, c1.y, z, 0.5f, 0.0f}; GLfloat box_l[] = {c1.x, c1.y + box_corner_dim.y, z, 0.0f, 0.0f, |