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authorClyne Sullivan <tullivan99@gmail.com>2016-05-23 08:07:20 -0400
committerClyne Sullivan <tullivan99@gmail.com>2016-05-23 08:07:20 -0400
commitf6f6bf484081a3c0c877b35e522a5bfb3a12fdc7 (patch)
treeee0349f8b0077644f7dcb9009dd8395559f36879 /src/ui.cpp
parent3d5820da8b91f676a6b5663ff19ccc68c30905ff (diff)
parenteff05df9465fbe052d028284143a6d3f69876476 (diff)
Merge branch 'master' of https://github.com/tcsullivan/gamedev
Diffstat (limited to 'src/ui.cpp')
-rw-r--r--src/ui.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/ui.cpp b/src/ui.cpp
index a687a35..6eca97d 100644
--- a/src/ui.cpp
+++ b/src/ui.cpp
@@ -1468,10 +1468,10 @@ EXIT:
0.0, 1.0,
1.0, 1.0};
- GLfloat backdrop[] = {offset.x - SCREEN_WIDTH / 2 - 1, offset.y - SCREEN_HEIGHT / 2, -8.1,
- offset.x + SCREEN_WIDTH / 2, offset.y - SCREEN_HEIGHT / 2, -8.1,
- offset.x - SCREEN_WIDTH / 2 - 1, offset.y + SCREEN_HEIGHT / 2, -8.1,
- offset.x + SCREEN_WIDTH / 2, offset.y + SCREEN_HEIGHT / 2, -8.1};
+ GLfloat backdrop[] = {offset.x - SCREEN_WIDTH / 2 - 1, offset.y - SCREEN_HEIGHT / 2, -7.9,
+ offset.x + SCREEN_WIDTH / 2, offset.y - SCREEN_HEIGHT / 2, -7.9,
+ offset.x - SCREEN_WIDTH / 2 - 1, offset.y + SCREEN_HEIGHT / 2, -7.9,
+ offset.x + SCREEN_WIDTH / 2, offset.y + SCREEN_HEIGHT / 2, -7.9};
setFontZ(-8.2);
glUniform1i(textShader_uniform_texture, 0);