diff options
author | drumsetmonkey <abelleisle@roadrunner.com> | 2016-03-30 08:41:16 -0400 |
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committer | drumsetmonkey <abelleisle@roadrunner.com> | 2016-03-30 08:41:16 -0400 |
commit | c35571e37bdd6d2fe9b95e4265c150265585f3a9 (patch) | |
tree | 31478f777e27f345cc20f2eaf796a176b55cb4fe /src/world.cpp | |
parent | 82c178d797b9a23c31d7dad1cc8cac29d27c6eb1 (diff) |
Inv and textures
Diffstat (limited to 'src/world.cpp')
-rw-r--r-- | src/world.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/world.cpp b/src/world.cpp index d8fd2d3..54ff921 100644 --- a/src/world.cpp +++ b/src/world.cpp @@ -1,8 +1,8 @@ #include <algorithm> #include <sstream> -#include <world.h> -#include <ui.h> +#include <world.hpp> +#include <ui.hpp> #include <tinyxml2.h> using namespace tinyxml2; @@ -433,10 +433,10 @@ void World::draw(Player *p){ safeSetColorA( 255, 255, 255, weather == WorldWeather::Snowy ? 150 : 255 - worldShade * 4); glBegin( GL_QUADS ); - glTexCoord2i( 0, 0 ); glVertex2i( worldStart, SCREEN_HEIGHT ); - glTexCoord2i( 1, 0 ); glVertex2i( -worldStart, SCREEN_HEIGHT ); - glTexCoord2i( 1, 1 ); glVertex2i( -worldStart, 0 ); - glTexCoord2i( 0, 1 ); glVertex2i( worldStart, 0 ); + glTexCoord2i( 0, 0 ); glVertex2i( offset.x - SCREEN_WIDTH/2, SCREEN_HEIGHT ); + glTexCoord2i( 1, 0 ); glVertex2i( offset.x + SCREEN_WIDTH/2, SCREEN_HEIGHT ); + glTexCoord2i( 1, 1 ); glVertex2i( offset.x + SCREEN_WIDTH/2, 0 ); + glTexCoord2i( 0, 1 ); glVertex2i( offset.x - SCREEN_WIDTH/2, 0 ); glEnd(); bgTex->bindNext(); |