diff options
author | Clyne Sullivan <tullivan99@gmail.com> | 2015-12-02 07:39:19 -0500 |
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committer | Clyne Sullivan <tullivan99@gmail.com> | 2015-12-02 07:39:19 -0500 |
commit | 825d67be06c983d492de8350db64a2bebccaad82 (patch) | |
tree | 0be76cb7b1584978ff48849f08ca40a746399ed2 /src | |
parent | e03619c9dd92cf044cc06090af4061bbebd2cb76 (diff) | |
parent | 49b4150f082efd310d7fc5087802713798abaad4 (diff) |
fixed item dialog
Diffstat (limited to 'src')
-rw-r--r-- | src/gameplay.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gameplay.cpp b/src/gameplay.cpp index cc9ae6a..64b3908 100644 --- a/src/gameplay.cpp +++ b/src/gameplay.cpp @@ -77,7 +77,6 @@ void initEverything(void){ playerSpawnHill->setBackground(BG_FOREST); playerSpawnHill->generateFunc(1280,playerSpawnHillFunc); - //playerSpawnHill->generate(1920); /* * Setup the current world, making the player initially spawn in `test`. |