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authordrumsetmonkey <abelleisle@roadrunner.com>2016-01-19 07:33:46 -0500
committerdrumsetmonkey <abelleisle@roadrunner.com>2016-01-19 07:33:46 -0500
commitfbd4ddbab2cc3a713430483b24642cbbc7050f0c (patch)
tree4fa2c7875240621b17f0dcf74d67066190dd7445 /src
parent1eced16d75322832617a1b42ec94580a9713e8f0 (diff)
Stuff
Diffstat (limited to 'src')
-rw-r--r--src/Texture.cpp42
-rw-r--r--src/entities.cpp6
2 files changed, 48 insertions, 0 deletions
diff --git a/src/Texture.cpp b/src/Texture.cpp
index 5e367a9..2965959 100644
--- a/src/Texture.cpp
+++ b/src/Texture.cpp
@@ -10,6 +10,7 @@ struct texture_t *LoadedTexture[256];
unsigned int LoadedTextureCounter = 0;
namespace Texture{
+ Color pixels[8][4];
GLuint loadTexture(const char *fileName){
SDL_Surface *image;
GLuint object = 0;
@@ -63,6 +64,47 @@ namespace Texture{
return object;
}
+
+ void initColorIndex(){
+ colorIndex = loadTexture("assets/colorIndex.png");
+ glActiveTexture(GL_TEXTURE0);
+ glBindTexture(GL_TEXTURE_2D, colorIndex);
+ GLubyte* buffer = new GLubyte[8*4*3];
+ glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
+ uint i = 0;
+ for(uint o = 0; o < 8; o++){
+ for(uint t = 0; t < 4; t++){
+ for (int r = 0; r < 3; r++){
+ pixels[o][t].red = buffer[i++];
+ pixels[o][t].green = buffer[i++];
+ pixels[o][t].blue = buffer[i++];
+ std::cout << pixels[o][t].red << "," << pixels[o][t].green << "," << pixels[o][t].blue << std::endl;
+ }
+ //std::cout << std::endl;
+ }
+ }
+
+ }
+
+ //sqrt((255-145)^2+(90-145)^2+(0-0)^2);
+ vec2 getIndex(Color c){
+ uint buf[2];
+ float buff = 999;
+ float shit = 999;
+ for(uint o = 0; o < 8; o++){
+ for(uint t = 0; t < 4; t++){
+ buff = sqrt(pow((c.red-pixels[o][t].red),2)+pow((c.green-pixels[o][t].green),2)+pow((c.blue-pixels[o][t].blue),2));
+ //std::cout << buff << std::endl;
+ if(buff < shit){
+ shit = buff;
+ buf[0] = o;
+ buf[1] = t;
+ }
+ }
+ }
+ std::cout << float(buf[1]) << ", " << float(buf[0]) << std::endl;
+ return {float(buf[1]),float(buf[0])};
+ }
}
Texturec::Texturec(uint amt, ...){
diff --git a/src/entities.cpp b/src/entities.cpp
index ec335c7..76b9aa4 100644
--- a/src/entities.cpp
+++ b/src/entities.cpp
@@ -22,6 +22,12 @@ std::string sTexLoc[] = { "assets/townhall.png",
"assets/lampPost1.png",
"assets/brazzier.png"};
+GLuint waterTex;
+
+void initEntity(){
+ waterTex = Texture::loadTexture("assets/waterTex.png");
+}
+
void getRandomName(Entity *e){
unsigned int tempNum,max=0;
char *bufs;