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authordrumsetmonkey <abelleisle@roadrunner.com>2016-05-03 08:20:49 -0400
committerdrumsetmonkey <abelleisle@roadrunner.com>2016-05-03 08:20:49 -0400
commit30d454d7ffc102f2503dfa84937e706e6fc01a4b (patch)
tree0201c75e8aefabbdfc766642bd26a8acfeedac16 /xml/playerSpawnHill1.xml
parentf102149e15ca1ac36cbb4e2627e5ce44f2d5273a (diff)
Bow shoots particles
Diffstat (limited to 'xml/playerSpawnHill1.xml')
-rw-r--r--xml/playerSpawnHill1.xml3
1 files changed, 2 insertions, 1 deletions
diff --git a/xml/playerSpawnHill1.xml b/xml/playerSpawnHill1.xml
index aa0a36c..6b911a5 100644
--- a/xml/playerSpawnHill1.xml
+++ b/xml/playerSpawnHill1.xml
@@ -79,7 +79,8 @@ And it wasn't stormy.
<text id="0" pause="true">
Here have this sword!
<give id="Wood Sword" count="1"/>
- <give id="Clyne is shit bow" count="1"/>
+ <give id="Hunters Bow" count="1"/>
+ <give id="Crude Arrow" count="110"/>
<give id="Fried Chicken" count="1"/>
</text>
</Dialog>