diff options
author | drumsetmonkey <abelleisle@roadrunner.com> | 2016-05-03 08:20:49 -0400 |
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committer | drumsetmonkey <abelleisle@roadrunner.com> | 2016-05-03 08:20:49 -0400 |
commit | 30d454d7ffc102f2503dfa84937e706e6fc01a4b (patch) | |
tree | 0201c75e8aefabbdfc766642bd26a8acfeedac16 /xml/playerSpawnHill1.xml | |
parent | f102149e15ca1ac36cbb4e2627e5ce44f2d5273a (diff) |
Bow shoots particles
Diffstat (limited to 'xml/playerSpawnHill1.xml')
-rw-r--r-- | xml/playerSpawnHill1.xml | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/xml/playerSpawnHill1.xml b/xml/playerSpawnHill1.xml index aa0a36c..6b911a5 100644 --- a/xml/playerSpawnHill1.xml +++ b/xml/playerSpawnHill1.xml @@ -79,7 +79,8 @@ And it wasn't stormy. <text id="0" pause="true"> Here have this sword! <give id="Wood Sword" count="1"/> - <give id="Clyne is shit bow" count="1"/> + <give id="Hunters Bow" count="1"/> + <give id="Crude Arrow" count="110"/> <give id="Fried Chicken" count="1"/> </text> </Dialog> |