aboutsummaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--include/World.h6
-rw-r--r--include/common.h2
-rw-r--r--src/UIClass.cpp7
-rw-r--r--src/World.cpp47
-rw-r--r--src/main.cpp2
5 files changed, 51 insertions, 13 deletions
diff --git a/include/World.h b/include/World.h
index 08ecabb..91eb81e 100644
--- a/include/World.h
+++ b/include/World.h
@@ -6,6 +6,8 @@
#define goWorldLeft(w) if(w->toLeft){w=w->toLeft;}
#define goWorldRight(w) if(w->toRight){w=w->toRight;}
+#define LAYER_SCALE 1
+
class World {
private:
struct line_t {
@@ -13,7 +15,9 @@ private:
double start; // Where to change to dirt, going down (y)
} __attribute__ ((packed)) *line;
unsigned int lineCount;
+ bool root;
public:
+ World *behind,*infront;
World *toLeft,*toRight;
World(void);
World(const float width,World *l,World *r);
@@ -22,6 +26,8 @@ public:
float getWidth(void);
void saveToFile(FILE *f,World *parent);
void loadFromFile(FILE *f,World *parent);
+ void addLayer(void);
+ void setRoot(void);
};
#endif // WORLD_H
diff --git a/include/common.h b/include/common.h
index 2a6d66b..559bfd2 100644
--- a/include/common.h
+++ b/include/common.h
@@ -16,7 +16,7 @@ typedef struct{float x; float y;}vec2;
#define SCREEN_WIDTH 1280
#define SCREEN_HEIGHT 800
-#define FULLSCREEN
+//#define FULLSCREEN
#define HLINE (2.0f / (SCREEN_WIDTH / 4))
diff --git a/src/UIClass.cpp b/src/UIClass.cpp
index 56a9f47..731e387 100644
--- a/src/UIClass.cpp
+++ b/src/UIClass.cpp
@@ -1,6 +1,7 @@
#include <UIClass.h>
extern Player player;
+extern World *currentWorld;
void UIClass::handleEvents(){
SDL_Event e;
@@ -20,6 +21,12 @@ void UIClass::handleEvents(){
case SDLK_a: ///A
player.velg.x = -10;
break;
+ case SDLK_i:
+ if(currentWorld->behind)currentWorld=currentWorld->behind;
+ break;
+ case SDLK_k:
+ if(currentWorld->infront)currentWorld=currentWorld->infront;
+ break;
default:
break;
}
diff --git a/src/World.cpp b/src/World.cpp
index c2dc62d..6b1b317 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -4,7 +4,8 @@
World::World(void){
line=NULL;
lineCount=0;
- toLeft=toRight=NULL;
+ toLeft=toRight=behind=infront=NULL;
+ root=false;
}
World::World(const float width,World *l,World *r){
unsigned int i;
@@ -16,6 +17,8 @@ World::World(const float width,World *l,World *r){
}
toLeft=l;
toRight=r;
+ behind=infront=NULL;
+ root=false;
if(toLeft){
if(toLeft->toRight){
std::cout<<"There's already a world to the left!"<<std::endl;
@@ -46,35 +49,45 @@ World::World(const float width,World *l,World *r){
}
}
}
+static float hline=HLINE;
+static float back=0;
void World::draw(void){
unsigned int i;
+ if(behind){
+ hline/=1.5;
+ back+=.2;
+ behind->draw();
+ }
+ if(root){
+ hline=HLINE;
+ back=0;
+ }
glBegin(GL_QUADS);
for(i=0;i<lineCount-10;i++){
glColor3ub(0,255,0);
- glVertex2f((HLINE*i)-1 ,line[i].start);
- glVertex2f((HLINE*i)-1+HLINE,line[i].start);
- glVertex2f((HLINE*i)-1+HLINE,line[i].start-HLINE*2);
- glVertex2f((HLINE*i)-1 ,line[i].start-HLINE*2);
+ glVertex2f((hline*i)-1 ,line[i].start+back);
+ glVertex2f((hline*i)-1+hline,line[i].start+back);
+ glVertex2f((hline*i)-1+hline,line[i].start-hline*2+back);
+ glVertex2f((hline*i)-1 ,line[i].start-hline*2+back);
glColor3ub(150,100,50);
- glVertex2f((HLINE*i)-1 ,line[i].start-HLINE*2);
- glVertex2f((HLINE*i)-1+HLINE,line[i].start-HLINE*2);
- glVertex2f((HLINE*i)-1+HLINE,-1);
- glVertex2f((HLINE*i)-1 ,-1);
+ glVertex2f((hline*i)-1 ,line[i].start-hline*2+back);
+ glVertex2f((hline*i)-1+hline,line[i].start-hline*2+back);
+ glVertex2f((hline*i)-1+hline,-1+back);
+ glVertex2f((hline*i)-1 ,-1+back);
}
glEnd();
}
void World::detect(vec2 *v,const float width){
unsigned int i;
+ // hey
for(i=0;i<lineCount-10;i++){
if(v->y<line[i].start){
if(v->x>(HLINE*i)-1&&v->x<(HLINE*i)-1+HLINE){
v->y=line[i].start;
return;
- //v->x=(HLINE*i)-1+HLINE;
}else if(v->x+width>(HLINE*i)-1&&v->x+width<(HLINE*i)-1+HLINE){
v->y=line[i].start;
return;
- //v->x=(HLINE*i)-1-width;
}
}else if(v->y>line[i].start+HLINE/4){
v->y-=HLINE/8;
@@ -107,4 +120,14 @@ void World::loadFromFile(FILE *f,World *parent){
toRight->loadFromFile(f,toRight);
}
}
-
+void World::addLayer(void){
+ if(behind){
+ behind->addLayer();
+ }else{
+ behind=new World((lineCount-1)*HLINE+LAYER_SCALE,NULL,NULL);
+ behind->infront=this;
+ }
+}
+void World::setRoot(void){
+ root=true;
+}
diff --git a/src/main.cpp b/src/main.cpp
index 67ba8a6..8768edd 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -93,6 +93,8 @@ int main(int argc,char **argv){
w=new World(2,NULL,w2);
currentWorld=w;
+ currentWorld->addLayer();
+ currentWorld->setRoot();
// Save the world if necessary
/*FILE *f=fopen("world.dat","r");