diff options
-rw-r--r-- | include/World.h | 6 | ||||
-rw-r--r-- | include/common.h | 2 | ||||
-rw-r--r-- | src/UIClass.cpp | 7 | ||||
-rw-r--r-- | src/World.cpp | 47 | ||||
-rw-r--r-- | src/main.cpp | 2 |
5 files changed, 51 insertions, 13 deletions
diff --git a/include/World.h b/include/World.h index 08ecabb..91eb81e 100644 --- a/include/World.h +++ b/include/World.h @@ -6,6 +6,8 @@ #define goWorldLeft(w) if(w->toLeft){w=w->toLeft;}
#define goWorldRight(w) if(w->toRight){w=w->toRight;}
+#define LAYER_SCALE 1
+
class World {
private:
struct line_t {
@@ -13,7 +15,9 @@ private: double start; // Where to change to dirt, going down (y)
} __attribute__ ((packed)) *line;
unsigned int lineCount;
+ bool root;
public:
+ World *behind,*infront;
World *toLeft,*toRight;
World(void);
World(const float width,World *l,World *r);
@@ -22,6 +26,8 @@ public: float getWidth(void);
void saveToFile(FILE *f,World *parent);
void loadFromFile(FILE *f,World *parent);
+ void addLayer(void);
+ void setRoot(void);
};
#endif // WORLD_H diff --git a/include/common.h b/include/common.h index 2a6d66b..559bfd2 100644 --- a/include/common.h +++ b/include/common.h @@ -16,7 +16,7 @@ typedef struct{float x; float y;}vec2; #define SCREEN_WIDTH 1280 #define SCREEN_HEIGHT 800 -#define FULLSCREEN +//#define FULLSCREEN #define HLINE (2.0f / (SCREEN_WIDTH / 4)) diff --git a/src/UIClass.cpp b/src/UIClass.cpp index 56a9f47..731e387 100644 --- a/src/UIClass.cpp +++ b/src/UIClass.cpp @@ -1,6 +1,7 @@ #include <UIClass.h> extern Player player; +extern World *currentWorld; void UIClass::handleEvents(){ SDL_Event e; @@ -20,6 +21,12 @@ void UIClass::handleEvents(){ case SDLK_a: ///A player.velg.x = -10; break; + case SDLK_i: + if(currentWorld->behind)currentWorld=currentWorld->behind; + break; + case SDLK_k: + if(currentWorld->infront)currentWorld=currentWorld->infront; + break; default: break; } diff --git a/src/World.cpp b/src/World.cpp index c2dc62d..6b1b317 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -4,7 +4,8 @@ World::World(void){
line=NULL;
lineCount=0;
- toLeft=toRight=NULL;
+ toLeft=toRight=behind=infront=NULL;
+ root=false;
}
World::World(const float width,World *l,World *r){
unsigned int i;
@@ -16,6 +17,8 @@ World::World(const float width,World *l,World *r){ }
toLeft=l;
toRight=r;
+ behind=infront=NULL;
+ root=false;
if(toLeft){
if(toLeft->toRight){
std::cout<<"There's already a world to the left!"<<std::endl;
@@ -46,35 +49,45 @@ World::World(const float width,World *l,World *r){ }
}
}
+static float hline=HLINE;
+static float back=0;
void World::draw(void){
unsigned int i;
+ if(behind){
+ hline/=1.5;
+ back+=.2;
+ behind->draw();
+ }
+ if(root){
+ hline=HLINE;
+ back=0;
+ }
glBegin(GL_QUADS);
for(i=0;i<lineCount-10;i++){
glColor3ub(0,255,0);
- glVertex2f((HLINE*i)-1 ,line[i].start);
- glVertex2f((HLINE*i)-1+HLINE,line[i].start);
- glVertex2f((HLINE*i)-1+HLINE,line[i].start-HLINE*2);
- glVertex2f((HLINE*i)-1 ,line[i].start-HLINE*2);
+ glVertex2f((hline*i)-1 ,line[i].start+back);
+ glVertex2f((hline*i)-1+hline,line[i].start+back);
+ glVertex2f((hline*i)-1+hline,line[i].start-hline*2+back);
+ glVertex2f((hline*i)-1 ,line[i].start-hline*2+back);
glColor3ub(150,100,50);
- glVertex2f((HLINE*i)-1 ,line[i].start-HLINE*2);
- glVertex2f((HLINE*i)-1+HLINE,line[i].start-HLINE*2);
- glVertex2f((HLINE*i)-1+HLINE,-1);
- glVertex2f((HLINE*i)-1 ,-1);
+ glVertex2f((hline*i)-1 ,line[i].start-hline*2+back);
+ glVertex2f((hline*i)-1+hline,line[i].start-hline*2+back);
+ glVertex2f((hline*i)-1+hline,-1+back);
+ glVertex2f((hline*i)-1 ,-1+back);
}
glEnd();
}
void World::detect(vec2 *v,const float width){
unsigned int i;
+ // hey
for(i=0;i<lineCount-10;i++){
if(v->y<line[i].start){
if(v->x>(HLINE*i)-1&&v->x<(HLINE*i)-1+HLINE){
v->y=line[i].start;
return;
- //v->x=(HLINE*i)-1+HLINE;
}else if(v->x+width>(HLINE*i)-1&&v->x+width<(HLINE*i)-1+HLINE){
v->y=line[i].start;
return;
- //v->x=(HLINE*i)-1-width;
}
}else if(v->y>line[i].start+HLINE/4){
v->y-=HLINE/8;
@@ -107,4 +120,14 @@ void World::loadFromFile(FILE *f,World *parent){ toRight->loadFromFile(f,toRight);
}
}
-
+void World::addLayer(void){
+ if(behind){
+ behind->addLayer();
+ }else{
+ behind=new World((lineCount-1)*HLINE+LAYER_SCALE,NULL,NULL);
+ behind->infront=this;
+ }
+}
+void World::setRoot(void){
+ root=true;
+}
diff --git a/src/main.cpp b/src/main.cpp index 67ba8a6..8768edd 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -93,6 +93,8 @@ int main(int argc,char **argv){ w=new World(2,NULL,w2); currentWorld=w; + currentWorld->addLayer(); + currentWorld->setRoot(); // Save the world if necessary /*FILE *f=fopen("world.dat","r"); |