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Diffstat (limited to 'Changelog')
-rw-r--r-- | Changelog | 74 |
1 files changed, 74 insertions, 0 deletions
@@ -675,3 +675,77 @@ - volumes are better ~ 5 month Changelog anniversary!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + +2/23/2016: +========== + + - began re-write of font rendering functions + - began documenting main.cpp + - improved game efficiency + +2/25/2016: +========== + + - very neatly documented/optimized ui.cpp (very neat) + - looked into better automated Makefiles + - improving villages, began work on shops + +2/26/2016: +========== + + - made fonts more memory-efficient + - C++-ified loaded texture handlers + - documented more stuff + - made merchant menu + +2/29/2016: +========== + + - renewed branch 'remake': re-wrote world.cpp and pushed + - fixed world linkage errors + - considered more formal coding? (as in documentation and indentation) + - fixed dialog boxes and options + - broke screenshots + +3/1/2016: +========= + + - merged 'remake' with 'master', fixed font issues and world stuffs + - continued work on merchant dialog + +3/2/2016, +3/3/2016: +========= + + - made particle vector not pointers + - improved efficiency of code using newly learned C++11 tricks + - added StrAttribute() to TinyXML2 + - more merchant stuff, trading???? + - improved village XML loading + +3/4/2016: +========= + + - added following functionality to entities + - fixed some world shading issues + - re-added stars, but stars draw midday + - restarted work on arenas + - began implementing currency system + - made the moon! + - merchants are a-o-kay + +3/7/2016: +========= + + - player lighting works more + - arenas work + - cleaned up world codes + - andy got here + + ~ Total of 7,379 lines of code! + +3/8/2016: +========= + + - fixed world draw shadings + - improved merchant menu |