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Diffstat (limited to 'Changelog')
-rw-r--r-- | Changelog | 19 |
1 files changed, 19 insertions, 0 deletions
@@ -779,3 +779,22 @@ - planned ahead ~ set finish date for game engine: 3/31 + +3/17/2016: +========== + + - cleaned up ui stuff (more std::strings) + - worlds load adjacent worlds for faster loading + - fixed world fall-through error + - (WIP) made ui options dynamic (boxes can have 'infinite' options) + - can scroll through inventory with mouse wheel + - added text transparency support + +3/18/2016: +========== + + - worked on keeping multiple-sizes fonts in memory (importantText lag) + - c++'d more ui stuff + - game can run on *BSD systems.. + - fixed abort bug on exit + - added light that follows player |