diff options
author | Clyne Sullivan <tullivan99@gmail.com> | 2016-03-21 08:49:48 -0400 |
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committer | Clyne Sullivan <tullivan99@gmail.com> | 2016-03-21 08:49:48 -0400 |
commit | afdbe5de31c9ae1009d36710eb2b1c31ec44a9f5 (patch) | |
tree | 58812c528ea6d4995a6acad83a156c6fd5bd0407 /Changelog | |
parent | 3432a970912dac94d9ba527f10f0354dcc396bf4 (diff) | |
parent | 51c6e601c3d6451294506b72213244e3aee9822f (diff) |
cleaning up ui code
Diffstat (limited to 'Changelog')
-rw-r--r-- | Changelog | 9 |
1 files changed, 9 insertions, 0 deletions
@@ -789,3 +789,12 @@ - (WIP) made ui options dynamic (boxes can have 'infinite' options) - can scroll through inventory with mouse wheel - added text transparency support + +3/18/2016: +========== + + - worked on keeping multiple-sizes fonts in memory (importantText lag) + - c++'d more ui stuff + - game can run on *BSD systems.. + - fixed abort bug on exit + - added light that follows player |