diff options
Diffstat (limited to 'assets/lightTest')
-rw-r--r-- | assets/lightTest/Makefile | 6 | ||||
-rw-r--r-- | assets/lightTest/main.cp | 0 | ||||
-rw-r--r-- | assets/lightTest/main.cpp | 67 |
3 files changed, 0 insertions, 73 deletions
diff --git a/assets/lightTest/Makefile b/assets/lightTest/Makefile deleted file mode 100644 index c4d1042..0000000 --- a/assets/lightTest/Makefile +++ /dev/null @@ -1,6 +0,0 @@ -LIBS = -lGL -lGLEW -lSDL2main -lSDL2 -lfreetype -lSDL2_image -lSDL2_mixer - -FLAGS = -m32 -std=c++11 -Iinclude -Iinclude/freetype2 - -all: - @g++ $(FLAGS) -o main main.cpp $(LIBS)
\ No newline at end of file diff --git a/assets/lightTest/main.cp b/assets/lightTest/main.cp deleted file mode 100644 index e69de29..0000000 --- a/assets/lightTest/main.cp +++ /dev/null diff --git a/assets/lightTest/main.cpp b/assets/lightTest/main.cpp deleted file mode 100644 index 4091389..0000000 --- a/assets/lightTest/main.cpp +++ /dev/null @@ -1,67 +0,0 @@ -#include <GL/glew.h> - -#include <SDL2/SDL.h> -#include <SDL2/SDL_opengl.h> -#include <SDL2/SDL_image.h> -#include <SDL2/SDL_mixer.h> -#include <iostream> - -#define SCREEN_WIDTH 1280 -#define SCREEN_HEIGHT 720 - -SDL_Window* window; -SDL_GLContext mainGLContext = NULL; - -int main(void){ - if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0){ - std::cout << "SDL was not able to initialize! Error: " << SDL_GetError() << std::endl; - return -1; - } - // Run SDL_Quit when main returns - atexit(SDL_Quit); - - window = SDL_CreateWindow("Ass", - SDL_WINDOWPOS_UNDEFINED, // Spawn the window at random (undefined) x and y coordinates - SDL_WINDOWPOS_UNDEFINED, // - SCREEN_WIDTH, - SCREEN_HEIGHT, - SDL_WINDOW_SHOWN | SDL_WINDOW_OPENGL -#ifdef FULLSCREEN - | SDL_WINDOW_FULLSCREEN -#endif // FULLSCREEN - ); - - if(window==NULL){ - std::cout << "The window failed to generate! SDL_Error: " << SDL_GetError() << std::endl; - return -1; - } - - if((mainGLContext = SDL_GL_CreateContext(window)) == NULL){ - std::cout << "The OpenGL context failed to initialize! SDL_Error: " << SDL_GetError() << std::endl; - return -1; - } - - - GLenum err; - glewExperimental = GL_TRUE; - if((err=glewInit()) != GLEW_OK){ - std::cout << "GLEW was not able to initialize! Error: " << glewGetErrorString(err) << std::endl; - return -1; - } - - SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); - - glViewport(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT); - - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - - - bool gameRunning = true; - while(gameRunning){ - - } - SDL_GL_DeleteContext(mainGLContext); - SDL_DestroyWindow(window); - return 0; -}
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