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diff --git a/doc/html/classIndoorWorld-members.html b/doc/html/classIndoorWorld-members.html deleted file mode 100644 index 1e021ea..0000000 --- a/doc/html/classIndoorWorld-members.html +++ /dev/null @@ -1,148 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"> -<head> -<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> -<meta http-equiv="X-UA-Compatible" content="IE=9"/> -<meta name="generator" content="Doxygen 1.8.9.1"/> -<title>gamedev: Member List</title> -<link href="tabs.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="jquery.js"></script> -<script type="text/javascript" src="dynsections.js"></script> -<link href="search/search.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="search/searchdata.js"></script> -<script type="text/javascript" src="search/search.js"></script> -<script type="text/javascript"> - $(document).ready(function() { init_search(); }); -</script> -<link href="doxygen.css" rel="stylesheet" type="text/css" /> -</head> -<body> -<div id="top"><!-- do not remove this div, it is closed by doxygen! --> -<div id="titlearea"> -<table cellspacing="0" cellpadding="0"> - <tbody> - <tr style="height: 56px;"> - <td style="padding-left: 0.5em;"> - <div id="projectname">gamedev - </div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Generated by Doxygen 1.8.9.1 --> -<script type="text/javascript"> -var searchBox = new SearchBox("searchBox", "search",false,'Search'); -</script> - <div id="navrow1" class="tabs"> - <ul class="tablist"> - <li><a href="index.html"><span>Main Page</span></a></li> - <li><a href="pages.html"><span>Related Pages</span></a></li> - <li class="current"><a href="annotated.html"><span>Classes</span></a></li> - <li><a href="files.html"><span>Files</span></a></li> - <li> - <div id="MSearchBox" class="MSearchBoxInactive"> - <span class="left"> - <img id="MSearchSelect" src="search/mag_sel.png" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - alt=""/> - <input type="text" id="MSearchField" value="Search" accesskey="S" - onfocus="searchBox.OnSearchFieldFocus(true)" - onblur="searchBox.OnSearchFieldFocus(false)" - onkeyup="searchBox.OnSearchFieldChange(event)"/> - </span><span class="right"> - <a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="search/close.png" alt=""/></a> - </span> - </div> - </li> - </ul> - </div> - <div id="navrow2" class="tabs2"> - <ul class="tablist"> - <li><a href="annotated.html"><span>Class List</span></a></li> - <li><a href="classes.html"><span>Class Index</span></a></li> - <li><a href="hierarchy.html"><span>Class Hierarchy</span></a></li> - <li><a href="functions.html"><span>Class Members</span></a></li> - </ul> - </div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -</div><!-- top --> -<div class="header"> - <div class="headertitle"> -<div class="title">IndoorWorld Member List</div> </div> -</div><!--header--> -<div class="contents"> - -<p>This is the complete list of members for <a class="el" href="classIndoorWorld.html">IndoorWorld</a>, including all inherited members.</p> -<table class="directory"> - <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>addHole</b>(unsigned int start, unsigned int end) (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0"><td class="entry"><b>addLayer</b>(unsigned int width) (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>addMob</b>(int t, float x, float y) (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0"><td class="entry"><b>addMob</b>(int t, float x, float y, void(*hey)(Mob *)) (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>addNPC</b>(float x, float y) (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0"><td class="entry"><b>addObject</b>(ITEM_ID, bool, const char *, float, float) (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>addStructure</b>(_TYPE t, float x, float y, World *outside, World *inside) (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0"><td class="entry"><b>behind</b> (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>bgm</b> (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"><span class="mlabel">protected</span></td></tr> - <tr bgcolor="#f0f0f0"><td class="entry"><b>bgmObj</b> (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"><span class="mlabel">protected</span></td></tr> - <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>bgmPlay</b>(void) (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0"><td class="entry"><b>bgmStop</b>(void) (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>bgTex</b> (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"><span class="mlabel">protected</span></td></tr> - <tr bgcolor="#f0f0f0"><td class="entry"><b>build</b> (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr class="even"><td class="entry"><a class="el" href="classWorld.html#a1c1e6ea7fd0d84660d2791a256aba382">deleteEntities</a>(void)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"><span class="mlabel">protected</span></td></tr> - <tr bgcolor="#f0f0f0"><td class="entry"><b>detect</b>(Player *p) (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>draw</b>(Player *p) (defined in <a class="el" href="classIndoorWorld.html">IndoorWorld</a>)</td><td class="entry"><a class="el" href="classIndoorWorld.html">IndoorWorld</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr> - <tr bgcolor="#f0f0f0"><td class="entry"><b>entity</b> (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>generate</b>(unsigned int width) (defined in <a class="el" href="classIndoorWorld.html">IndoorWorld</a>)</td><td class="entry"><a class="el" href="classIndoorWorld.html">IndoorWorld</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr> - <tr bgcolor="#f0f0f0"><td class="entry"><b>generateFunc</b>(unsigned int width, float(*func)(float)) (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>getTheWidth</b>(void) (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0"><td class="entry"><b>goInsideStructure</b>(Player *p) (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>goWorldBack</b>(Player *p) (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0"><td class="entry"><b>goWorldFront</b>(Player *p) (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>goWorldLeft</b>(Player *p) (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0"><td class="entry"><b>goWorldRight</b>(Player *p) (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>IndoorWorld</b>(void) (defined in <a class="el" href="classIndoorWorld.html">IndoorWorld</a>)</td><td class="entry"><a class="el" href="classIndoorWorld.html">IndoorWorld</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0"><td class="entry"><b>infront</b> (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr class="even"><td class="entry"><a class="el" href="classWorld.html#afd9945f6ede5eabc3ff9243ce2b31247">line</a></td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"><span class="mlabel">protected</span></td></tr> - <tr><td class="entry"><a class="el" href="classWorld.html#a432e07fd7f7504aaa6ff29408afe0678">lineCount</a></td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"><span class="mlabel">protected</span></td></tr> - <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>load</b>(FILE *) (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0"><td class="entry"><b>mob</b> (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>npc</b> (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0"><td class="entry"><b>object</b> (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>outside</b> (defined in <a class="el" href="classIndoorWorld.html">IndoorWorld</a>)</td><td class="entry"><a class="el" href="classIndoorWorld.html">IndoorWorld</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0"><td class="entry"><b>save</b>(FILE *) (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>setBackground</b>(WORLD_BG_TYPE bgt) (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0"><td class="entry"><b>setBGM</b>(const char *path) (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr class="even"><td class="entry"><a class="el" href="classWorld.html#a0af69654347b29787877b77020fa0a5a">singleDetect</a>(Entity *e)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"><span class="mlabel">protected</span></td></tr> - <tr><td class="entry"><a class="el" href="classWorld.html#a4f8b12f8eda220060ec01c0e9a6b9325">star</a></td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"><span class="mlabel">protected</span></td></tr> - <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>toLeft</b> (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0"><td class="entry"><b>toRight</b> (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>update</b>(Player *p, unsigned int delta) (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0"><td class="entry"><b>World</b>(void) (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"></td></tr> - <tr class="even"><td class="entry"><a class="el" href="classWorld.html#a645767ccf316a9b4469db773ac111ae4">x_start</a></td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"><span class="mlabel">protected</span></td></tr> - <tr bgcolor="#f0f0f0"><td class="entry"><b>~IndoorWorld</b>(void) (defined in <a class="el" href="classIndoorWorld.html">IndoorWorld</a>)</td><td class="entry"><a class="el" href="classIndoorWorld.html">IndoorWorld</a></td><td class="entry"></td></tr> - <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>~World</b>(void) (defined in <a class="el" href="classWorld.html">World</a>)</td><td class="entry"><a class="el" href="classWorld.html">World</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr> -</table></div><!-- contents --> -<!-- start footer part --> -<hr class="footer"/><address class="footer"><small> -Generated by  <a href="http://www.doxygen.org/index.html"> -<img class="footer" src="doxygen.png" alt="doxygen"/> -</a> 1.8.9.1 -</small></address> -</body> -</html> |