aboutsummaryrefslogtreecommitdiffstats
path: root/include/world.hpp
diff options
context:
space:
mode:
Diffstat (limited to 'include/world.hpp')
-rw-r--r--include/world.hpp10
1 files changed, 1 insertions, 9 deletions
diff --git a/include/world.hpp b/include/world.hpp
index 5c021bf..8864d30 100644
--- a/include/world.hpp
+++ b/include/world.hpp
@@ -60,13 +60,6 @@ typedef struct {
} WorldData;
/**
- * Alters how bright world elements are drawn.
- * This value is based off of the current time of day (tick count), set in
- * main.cpp.
- */
-extern int worldShade;
-
-/**
* Defines how many game ticks it takes to go from day to night or vice versa.
* Technically a half day cycle...
*/
@@ -108,8 +101,7 @@ struct WorldData2 {
// Indoor variables
bool indoor; /**< Set to true if this is an indoor world. */
- float indoorWidth; /**< The width of the indoor texture (house). */
- GLuint indoorTex; /**< The texture to draw (house). */
+ Texture indoorTex; /**< The house's inside texture. */
std::string outdoor; /**< The file name of the outdoor world. */
vec2 outdoorCoords; /**< The coordinates the player should spawn to when exiting. */