diff options
Diffstat (limited to 'main.cpp')
-rw-r--r-- | main.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
@@ -509,7 +509,7 @@ void mainLoop(void){ fps=1000/deltaTime; }else if(!(debugDiv%10)){ debugY = player->loc.y; - } + } render(); // Call the render loop; } @@ -950,8 +950,9 @@ void logic(){ break; case FIRE_PIT: for(int r = 0; r < (rand()%20)+10;r++){ - currentWorld->addParticle(rand()%(int)(b->width) + b->loc.x, b->loc.y, HLINE, HLINE, rand()%2 == 0?-(rand()%7)*.01:(rand()%7)*.01,((4+rand()%6)*.05), {1.0f,0.0f,0.0f}, 100); + currentWorld->addParticle(rand()%(int)(b->width/2) + b->loc.x+b->width/4, b->loc.y+3*HLINE, HLINE, HLINE, rand()%2 == 0?-(rand()%7)*.01:(rand()%7)*.01,((4+rand()%6)*.05), {1.0f,0.0f,0.0f}, 100); currentWorld->particles.back()->gravity = false; + currentWorld->particles.back()->behind = true; } break; default: break; |