diff options
Diffstat (limited to 'shaders')
-rw-r--r-- | shaders/new.frag | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/shaders/new.frag b/shaders/new.frag index 3537e26..0e4ed05 100644 --- a/shaders/new.frag +++ b/shaders/new.frag @@ -6,7 +6,7 @@ varying vec4 color; void main(){ vec4 pixelColor = texture2D(sampler, vec2(texCoord.x, texCoord.y)); //TODO - if (pixelColor.w != 1.0f) - discard; + //if (pixelColor.w != 1.0f) + // discard; gl_FragColor = pixelColor * color; } |