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-rw-r--r--shaders/new.frag4
1 files changed, 2 insertions, 2 deletions
diff --git a/shaders/new.frag b/shaders/new.frag
index 3537e26..0e4ed05 100644
--- a/shaders/new.frag
+++ b/shaders/new.frag
@@ -6,7 +6,7 @@ varying vec4 color;
void main(){
vec4 pixelColor = texture2D(sampler, vec2(texCoord.x, texCoord.y));
//TODO
- if (pixelColor.w != 1.0f)
- discard;
+ //if (pixelColor.w != 1.0f)
+ // discard;
gl_FragColor = pixelColor * color;
}