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-rw-r--r--src/entities.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/entities.cpp b/src/entities.cpp
index 4a8e6b7..3e7c743 100644
--- a/src/entities.cpp
+++ b/src/entities.cpp
@@ -20,7 +20,7 @@ std::string sTexLoc[] = { "assets/townhall.png",
"assets/house1.png",
"assets/fountain1.png",
"assets/lampPost1.png",
- "assets/brazzier.png"};
+ "assets/brazier.png"};
GLuint waterTex;
@@ -43,7 +43,7 @@ void getRandomName(Entity *e){
tempNum = rand() % max;
names.seekg(0,names.beg);
-
+
for(unsigned int i=0;i<tempNum;i++)
names.getline(bufs,32);
@@ -420,7 +420,8 @@ const char *randomDialog[] = {
"You know, if anyone ever asked me who I wanted to be when I grow up, I would say Abby Ross.",
"I want to have the wallpaper in our house changed. It doesn\'t really fit the environment.",
"Frig.",
- "The sine of theta equals the opposite over the hypotenuese."
+ "The sine of theta equals the opposite over the hypotenuese.",
+ "Did you know the developers spelt brazier as brazzier."
};
void NPC::interact(){ //have the npc's interact back to the player